Fine Motor:
Make the Move Your Body Game:
Make the Move Your Body Game:
- Materials Required: Markers or crayons, a piece of construction paper or piece of cardboard box, and a ruler (optional)
- Draw a path on the paper or cardboard (you may or may not want to use a ruler to draw your path, which could be straight or curved). Divide the path into squares to write activities in. Write activities in the individual squares. Examples of activities include: do 10 jumping jacks, balance on one leg for 9 seconds, crab walk around the room, do 12 frog hops, walk backwards around the room, march around the room touching the opposite hand to the opposite knee, do 5 push-ups, do 6 sit-ups, skip around the room, do 10 wall push-ups, crawl around the room, become a table for 10 seconds, wheelbarrow walk with a partner, gallop around the room, take 6 giant steps, do 5 lunges, do 5 front-to-back jumping jacks, move forward 3 spaces, move backward 3 spaces, roll again, and lose a turn.
- Modifications:
- Selection of activities and/or number of repetitions/seconds may be increased or decreased depending on the skill level of the players.
- Parents could draw the lines and/or write the words in pencil and have your child trace them with marker or crayon.
- Parents could help with spelling.
- You could make the game board on a computer and type the activities.
- You could write the activities on index cards then glue them to paper/cardboard or place them in a path on a table or the floor.
- You could print the attached activity page, cut the activities out and glue them to paper/cardboard or place them in a path on a table or the floor. (You can edit the activity page to change some of the activities and/or the number of repetitions/seconds.)
move_your_body_game_cards.docx |
- Sensorimotor:
Move Your Body Game:Materials Required: One die, game board (Make using markers, crayons or paint, a piece of construction paper or piece of cardboard box, and optional - a ruler. See activity suggestions under modifications and picture for a model. Detailed instructions can be found under this week’s fine motor assignment.), and one game piece per player (use game pieces from another game or any small items that vary in color or design). The first player rolls the die, moves their game piece the number shown, and performs the activity depicted on the space they land. Once the first player is done, the second player repeats the process. Players continue taking turns until someone reaches the end. - Modifications:
- Activities and/or number of repetitions/seconds may be changed depending on the skill level of the players. Examples of activities include: do 10 jumping jacks, balance on one leg for 9 seconds, crab walk around the room, do 12 frog hops, walk backwards around the room, march around the room touching the opposite hand to the opposite knee, roll again, and lose a turn.
- You could have all players perform every activity regardless of who landed on the space.
Handwriting:
- Go to the DEW Handwriting Program tab on this website
- Print out Tall Line Letter practice pages
- Please practice these letters making sure you start with a tall line down that starts on the top line and ends on the bottom line.
- Parents please make sure your child is forming the letters correctly. Give them visual and verbal cues to help them as needed
- Younger students: write out the tall line letters so that they are at least 1" in height. Have your child trace the letters. Give them a starting dot as needed
- If your student is just learning to copy the letter: give them a 1" large box and write the tall line letter above the box. Have them copy the letter inside the box. Give them a starting dot as needed.
- Older students: practice words that start with tall line down letters.
Keyboarding:
- Continue practicing at typing.com or Typing Agent.
- Continue to practice shoe tying, buttoning, and/or zipping.
- Continue to perform the Chore of the Day/Week.
- Continue to identify your zone and use strategies to adjust as needed.
- Make a Red Zone Poster: Use a magazine to cut out pictures of people or animals in the Red Zone. You could cut also out Red Zone words or emojis. An alternative is to draw pictures or emojis or write words. Another option is to print the pictures, emojis or words from a computer. Glue your pictures, emojis and words to paper to make a poster.